#ifndef PLAYSCENE_H
#define PLAYSCENE_H

#include <QObject>
#include <QMainWindow>
#include "mypushbotton.h"
#include "config.h"
#include "shaker.h"
#include <QString>
#include <iostream>
#include <QGraphicsTextItem>
#include <QSound>


class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    explicit PlayScene(QWidget *parent = nullptr);
    void paintEvent(QPaintEvent *);
    void mousePressEvent(QMouseEvent *ev);
    void mouseReleaseEvent(QMouseEvent *ev);

    void initScene();

    //分数记载

    int elation;
    int grief;
    int peace;
    int mania;

public slots:
    void brandyscore();
    void rumscore();
    void baileysscore();
    void whiskyscore();
    void whiterumscore();
    void tequilascore();
    void icescore();
    void lemonscore();




signals:

};

#endif // PLAYSCENE_H
